This is my final storyboard. I was slightly disappointed with the finished outcome as i was running out of time towards the end of making this as it took longer than i expected making it in illustrator and some of the images look rushed. Also the characters look slightly different in each of the frames as it was rushed, such as eyes are bigger or they look wider than they should. I do think the style works however for my idea as it is very bright, cheerful and cartoon like which works for the mood of the story. I would have improved this by spending more time on how the characters look in the images and make sure they look similar and consistent throughout the storyboard. I would also add more interesting camera angles to it as at points they get slightly repetitive. Overall i am happy with the style though think i could have improved it with more time.
Saturday, 16 May 2009
Final Storyboard
This is my final storyboard. I was slightly disappointed with the finished outcome as i was running out of time towards the end of making this as it took longer than i expected making it in illustrator and some of the images look rushed. Also the characters look slightly different in each of the frames as it was rushed, such as eyes are bigger or they look wider than they should. I do think the style works however for my idea as it is very bright, cheerful and cartoon like which works for the mood of the story. I would have improved this by spending more time on how the characters look in the images and make sure they look similar and consistent throughout the storyboard. I would also add more interesting camera angles to it as at points they get slightly repetitive. Overall i am happy with the style though think i could have improved it with more time.
Storyboard development
I then went on to bullet point what shots i wanted in my storyboard and then made some rough thumbnails. From drawing the thumbnails i found that i will need to cut down on some of the frames as it seems a bit long so i cut out some of the close ups and the ice cream man turns to get an ice cream gun as i didn't think these were needed.







Storyboard development
I then went on to drawing
the characters that
i would use for my storyboard.




The characters that i ended up with i created in illustrator as that is what i wanted the style of my storyboard to look like: Block colour and cartoony in style. I like my final ice cream man character as i think he looks slightly evil though he looks a bit too chef like for what i wanted but i think he is the best character out of the ideas i had. The kid i had more troubles with designing as to begin with he was looking very manga ish? in style as i was trying to make him look cute and innocent. I think my next ideas that i drew for the kid character worked better and the one that i chose i think worked the best as he looks michevious, though i would have liked him to look more innocent.

The characters that i ended up with i created in illustrator as that is what i wanted the style of my storyboard to look like: Block colour and cartoony in style. I like my final ice cream man character as i think he looks slightly evil though he looks a bit too chef like for what i wanted but i think he is the best character out of the ideas i had. The kid i had more troubles with designing as to begin with he was looking very manga ish? in style as i was trying to make him look cute and innocent. I think my next ideas that i drew for the kid character worked better and the one that i chose i think worked the best as he looks michevious, though i would have liked him to look more innocent.
Storyboard Project
I started off by thinking of some ideas that i could use as a story for this project. I found it quite hard to think of ideas off the top of my head as you could do anything you wanted and there were no restrictons at all for it.



My Favorite idea was the Ice cream war as i found it the funniest when i was thinking of it and i could imagine how it would look in style as well. I could see the storyboard for this idea being brightly coloured and in a cartoony style. The other ideas i couldn't really see working apart from possibly the storytelling idea though needed improvement in the story and think their would be too many frames in the storyboard to make.
My Favorite idea was the Ice cream war as i found it the funniest when i was thinking of it and i could imagine how it would look in style as well. I could see the storyboard for this idea being brightly coloured and in a cartoony style. The other ideas i couldn't really see working apart from possibly the storytelling idea though needed improvement in the story and think their would be too many frames in the storyboard to make.
Wednesday, 1 April 2009
CHEWTV IDENT COMPLETE!!!
Im really happy with how my ident turned out and i liked the reaction people gave it as they laughed which was what i wanted.
What went well:
- the music goes well with the walk as it is very upbeat. and the spacey music at the end i think works well as it is modern comparison to the walking music.
- the character looks jolly as he is walking which is what i wanted.
- I think the spotlight works well as it draws your eye to whats happening.
What didn't go well:
- i think the sounds that were made when the character crashes and falls still don't sound right.
- The shadows casting in the scene are a bit all over the place.
- the character does sink into the floor when he falls which you can't really see so its not so bad.
I am glad that i decided to make my ident in 3d as i learnt a lot from making it and i will remember the skills that i learned alot better.
Production storyboard, Animatic, Block Through
Production storyboard

This is the animatic. I found it hard to work out the timing with the animatic and found it easier with the block through, so this is just a rough estimate of the timing.
This is the blockthrough for my ident. I think the timing for this works as there is enough time for the character to walk in, the camera to go off screen and the chew tv logo to appear.

This is the animatic. I found it hard to work out the timing with the animatic and found it easier with the block through, so this is just a rough estimate of the timing.
This is the blockthrough for my ident. I think the timing for this works as there is enough time for the character to walk in, the camera to go off screen and the chew tv logo to appear.
Ident Environment
These are some images i found on the internet that i used as inspiration for the environment of my ident. I want it to be in the style of an old fashioned town street.
These are the intial ideas i had for my environment. I want to keep it quite simple as you will not really see much of the environment and the ident is too short for it too be complicated.
This is a more detailed image of how i wanted the environment to look.
This is how the environment looks when i modeled it in maya and added the textures to it.
And this is how the environment looks like when i added the lighting to it. At first i was only going to add light to the street lights in the scene. But then i decided to add a spotlight to follow the character to make it look more theatrical.
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