Next stage in drawing walk cycles and this week we had to add emotion to our walks. I decided to make mine creep.
I think this walk is a lot better than my previous walk.
The things that went well are:
- The timing of the walk
- I also remembered to straighten out the leg before it made contact with the floor.
- I think the volume of this character is pretty consistant.
The problems with it are:
- I didn't make the character squash and stretch at the passing points so he is always at the same height which i'm not sure whether it looks right or not.
- The arms movements are not exactly right either as they flick instead of flow through the movement.
In 3D we had to make the character walk on the spot.
The movement of this walk didn't go very well as the character looks like its limping as one leg is faster than the other. Also the arms in the walk don't move all the way back. The whole of this walk looks very robotic.
I then went on to try a creeping walk instead and this is my outcome
Again i have a problem with one of the legs being faster than the other but i think this walk is alot more effective. Also by watching it i notice that the left foot never goes flat like the right it always stays in the same position which i should have improved on.
Life Drawing
in life drawing class this week we had to film ourselves doing a walk that had some emotion. I decided to do a happy walk.
I wasn't sure whether this walk looked very happy but it will help me with my animation as i can see how the body moves throughout the walk.
In the lesson after we recorded our walk we didn't have a model so instead we drew each other in the class these are the drawings i came out with.
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